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1. Where Does the Strontium go on a Dread? - in Ships and Modules [original thread]
MrSpaceDragon wrote: Hi guys, I'm just wondering how long a dread can go on its Strontium in Siege Mode. So where do you put the Strontium? For example, the Moros has a Jump Drive fuel bay of 8000 m3 and a cargo hold of 2550 m3. Which one is s...
- by Infinite Force - at 2013.07.25 23:12:00
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2. Rhea operations - in Ships and Modules [original thread]
Bugsy VanHalen wrote: .. snipped .. You can only light Cyno's in low sec and null sec. not in high sec or W-space. .. snipped .. For the record, you can light a cyno in a WH just like in Low / Null. You cannot JUMP to a cyno in W-space.
- by Infinite Force - at 2013.04.11 20:02:00
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3. is there any new transport ship comming? - in Ships and Modules [original thread]
Go here: https://forums.eveonline.com/default.aspx?g=posts&m=1105641#post1105641
- by Infinite Force - at 2012.10.30 18:30:00
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4. Can we get a ship to bridge between indy's and freighters please - in Ships and Modules [original thread]
Paikis wrote: Change Charon to require Caldari Freighter III. Add new ship as follows: Acheron Caldari Freighter Skill Bonus: 5% bonus to maximum velocity per level (Base stats) No Fittings No Drones Structure HP: 53,125 Cargo Capacity: 300,0...
- by Infinite Force - at 2012.08.07 23:23:00
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5. Can we get a ship to bridge between indy's and freighters please - in Ships and Modules [original thread]
shar'ra matcevsovski wrote: Infinite Force wrote: 1. The Orca is a mining vessel. It is not a hauler Infinite Force wrote: No one at anytime has complained about not being able to use the Orca as a hauler. why monaing that its not a h...
- by Infinite Force - at 2012.08.07 23:20:00
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6. Can we get a ship to bridge between indy's and freighters please - in Ships and Modules [original thread]
Liang Nuren wrote: Infinite Force wrote: Why? Because "technically" the Orca isn't a single-hold hauler and the JF is way too costly. So the implications of the Orca being a single hold hauler is that you can't take certain size contracts w...
- by Infinite Force - at 2012.08.07 20:55:00
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7. Can we get a ship to bridge between indy's and freighters please - in Ships and Modules [original thread]
Liang Nuren wrote: Infinite Force wrote: Liang, your response suprises me. Why? I'm not against the introduction of new ships or buffing old ones. I just don't want to see 5k represented as the max industrial size when I know for sure t...
- by Infinite Force - at 2012.08.07 20:02:00
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8. Can we get a ship to bridge between indy's and freighters please - in Ships and Modules [original thread]
Liang Nuren wrote: choppachoppa wrote: I'm talking about going from a ship with a cargo capacity of 5k to one with a capacity of nearly 1 million, with nothing in between. Let's not misrepresent the truth: - What is the max cargo on an...
- by Infinite Force - at 2012.08.07 19:45:00
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9. Can we get a ship to bridge between indy's and freighters please - in Ships and Modules [original thread]
There's a thread for this here. For those that think the Orca is the "end all" in between Itty's and Freighters - remember, the Orca is a Mining ship. Haulers are not. JF's are the right size, but are stupidly expensive.
- by Infinite Force - at 2012.08.07 18:22:00
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10. a capital mining barge? - in Ships and Modules [original thread]
Bugsy VanHalen wrote: Make a capital mining laser and then all dreads/titans could be used as capital mining ships. If 4 capital mining lasers on a dread could match or slightly exceed the yield of a hulk with a capital class tank. That would ...
- by Infinite Force - at 2012.06.04 16:42:00
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11. a capital mining barge? - in Ships and Modules [original thread]
bump :)
- by Infinite Force - at 2012.06.04 14:25:00
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12. Hulks - in Ships and Modules [original thread]
Arazel Chainfire wrote: Basically, I just think that this fit should be possible: [Hulk, New Setup 1] Mining Laser Upgrade II Damage Control II Medium Shield Extender II Invulnerability Field II Invulnerability Field II Magnetic Scattering Am...
- by Infinite Force - at 2012.05.01 16:18:00
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13. Hulks - in Ships and Modules [original thread]
Frau Leinsmarch wrote: Ok, lets just make this clear, CCP doesn't want you mining on your own in high-sec. CCP wants you to join a corp/alliance and go mine in groups in low-sec, null-sec & wormspace. CCP doesn't want you to be 100% safe a...
- by Infinite Force - at 2012.04.30 19:56:00
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14. Hulks - in Ships and Modules [original thread]
Arazel Chainfire wrote: Immortis Vexx wrote: Do you have any idea how the game mechanics work? NONE of the modules that Petrus suggested has any impact on the agility of the ship. NONE. Zero. Zip. Zilch. What he said was that even with a ...
- by Infinite Force - at 2012.04.27 19:49:00
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15. Hulks - in Ships and Modules [original thread]
I think what I like most about these threads are the amount of tears from the PvP'rs and the Gankers as soon as the Industrial types (and even from some that aren't) start asking for a little more defense on their ships! Give the Hulk more PG, mo...
- by Infinite Force - at 2012.04.27 16:08:00
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16. Smaller Freighter - in Ships and Modules [original thread]
Locoluna wrote: I do quite a bit of hauling and I've come to a conclusion there needs to be a smaller freighter in the 300K to 500K class. In my opinion it's quite a hassle to have to use a Charon to haul cargo's larger than 100K but smaller t...
- by Infinite Force - at 2012.04.25 19:48:00
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